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How other teachers use Teach Your Monster to Read

Below are links to case studies written by teachers who regularly use Teach Your Monster to Read. Find out how it works for them.

UK primary school teacher, Corinne Clark uses Teach Your Monster to Read with the whole class on the Whiteboard and individually, helping them become more ICT literate as well as helping them with their letters and sounds.
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Texan computer teacher Deborah Grmela uses Teach Your Monster to Read in her classroom, she says "Teach Your Monster to Read is a program that fits all different types of learning styles."

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Matt Rogers, an ICT Teacher in London has introduced the 'First Steps' to the EYFS students and with KS1 level students to help them practice for the Y1 Phonics Screening Check.
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In our video case study, Matt Rogers talks about how he uses Teach Your Monster to Read in school.

Andrea Anderson uses Teach Your Monster to Read in her Kindergarden class in the US. She gives us 4 reasons why it works with her class: the engaging graphics, multiple points of motivation for students, ownership of the monster and the endless extra curricular possibilities.
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We’d also welcome new case studies from teachers who have used Teach Your Monster to Read in class. If you have any other thoughts and feedback about the game, email our Community Manager Dannie Price: [email protected]

I was stunned to see how much they enjoyed this. It blew me away.

Matt Lovegrove, Cippenham Primary School

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Why Play?

  • Covers letters and sounds to reading full sentences.
  • Designed in collaboration with leading academics.
  • Computer version is 100% free.

FAQ

Why is the computer version free?

The game has been funded by the Usborne Foundation, a charity set up to support initiatives to develop early literacy.

Our mission is to help as many children learn to read as possible. The computer version is 100% free and we put profits from the app back into the Usborne Foundation, to continue to create new and exciting ways for children to learn.

The charity was founded by Peter Usborne MBE and his children, Nicola and Martin, one of the world’s leading children’s book publishing companies and Children’s Publisher of the Year 2012. He was previously one of the founders of the magazine Private Eye.

What age is it for?

The game is for children in the first stages of learning to read, or for older children who need a bit more practice. Read more details about the three games.

How do children learn from the game?

The game takes children on a magical journey, meeting colourful characters along the way and collecting fantastic rewards. When children are engaged, they’re motivated to learn.

As they progress, they rehearse a range of essential reading skills; matching letters to sounds, blending, segmenting, tricky words and reading full sentences.

Find out exactly what the game covers.

Will it work on my device?

The game runs on any normal laptop or desktop computer (including Apple Macs) and the app works on iPhone, iPad, Android and Kindle tablets.

Who are The Usborne Foundation?

Peter Usborne is the founder and Managing Director of Usborne Publishing, one of the world’s leading children’s book publishing companies and Children’s Publisher of the Year 2012. He was previously one of the founders of the magazine Private Eye, and was recently awarded an MBE for services to publishing.

Testimonials

"I was stunned to see how much they enjoyed this. It blew me away."

Matt Lovegrove,
Cippenham Primary School

"The kids absolutely love this game - and they're learning!"

John Hole,
Wray Common Primary School

"This is a fun and engaging way to help your child learn to read. My son warmed to the game quickly and didn't want to stop playing it!"

Sarah Fox,
mum to Leon aged 5

This is a fun and engaging way to help your child learn to read. My son warmed to the game quickly and didn't want to stop playing it!

Sarah Fox, mum to Leon aged 5

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